Plundering is the act of attacking your neighbor, and then stealing their stuff. However, we all hit that stroke of luck in our game at one point or another where we have a relentless attacker and plunderer, and we’re left with few options. If you’re lucky, you sometimes live in the middle of that where you don’t attack your hood often, and it’s rare you get attacked. For others, being the victims of plunder and never the attacker happens more frequently than they’d like. For some, attacking and plundering is second nature. Inno Games built Forge of Empires with plundering as part of the design, and they’ve made no bones about it that it’s here to stay. Being able to plunder wishing wells and victory towers might be possible but I doubt it would go down well with a lot of people.Plundering is a part of the game that isn’t going anywhere. I dare say GB's will never be plunderable, far too open to abuse. I don't think we can take the suggestion to be able to plunder motivated buildings seriously though as it's part of the reason for motivating buildings. So this idea should probably be edited to focus on "making all non motivated buildings plunderable (wishing wells, victory towers and GB's)". ![]() The original idea for plundering military buildings is the this one:Īs for the original parts of this idea, I don't think an idea has suggested plundering of wishing wells (not one that is formatted and properly thought out that is). Just as a reference the original idea for plundering the town hall is this one:
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